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AI Insights · Timothy · April 2024

Top 5 iOS Casual Games in Central America: Q1 2024 Performance

Discover the top-performing casual games on iOS in Central America for Q1 2024, including insights on downloads, revenue, and active users.

Top 5 iOS Casual Games in Central America: Q1 2024 Performance

In the first quarter of 2024, the casual gaming landscape on iOS in Central America saw notable performances from some top apps. Here's a closer look at the weekly trends in downloads, revenue, and active users for the top 5 casual games, based on data from Sensor Tower.

Candy Crush Saga by King saw a steady increase in weekly revenue, peaking at around $267K in mid-March. The game experienced a gradual decline in weekly downloads from about 31K at the start of January to approximately 21K by the end of March. Weekly active users fluctuated, starting at 202K and ending at about 188K.

Royal Match from Dream Games exhibited a significant rise in weekly revenue, reaching up to $165K in mid-March. Downloads, however, showed a downward trend, beginning at 44.8K in early January and dropping to 21.5K by the end of the quarter. Weekly active users remained relatively stable, hovering around 217K.

Coin Master by Moon Active had a more varied performance. Revenue peaked at about $84.6K in late January but saw a dip to around $54.7K by the end of February. Downloads were modest, starting at 2.7K in early January and slightly increasing to 2.1K by the end of March. Active users showed a decline from 30.5K at the beginning of the quarter to approximately 23.7K by the end.

Pokémon GO from Niantic, Inc. experienced a notable spike in revenue, hitting $161.5K in mid-February. Despite this, downloads remained relatively stable, ranging from 8.3K to 7.8K throughout the quarter. Active users saw an increase from 299K to 327K over the same period.

Gardenscapes by Playrix maintained a consistent revenue stream, peaking at around $47.3K in late March. However, weekly downloads showed a decreasing trend, starting at 14.5K in early January and dropping to 7.8K by the end of the quarter. Active users also saw a decline, from 99.7K at the beginning of the quarter to about 89.6K by the end.

For more detailed insights and trends, visit Sensor Tower. These figures highlight the dynamic nature of the casual gaming market in Central America and the varying success of different titles in terms of downloads, revenue, and user engagement.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024